FASERIP

ALLAN QUATERMAIN One Who Stands Out

Macumazana

F: World Class (30)
A: Decent (10)
S: Decent (10)
E: Fantastic (40)
R: Decent (10)
I: Average (06)
P: Great (20)

Health: 90
Karma: 36
Resources: Bad (04)
Popularity: 0 in the 1880s, rising to 10 in the 1900s and 20 in the 1920s. Beyond the 1920s he fades into complete obscurity and is presumed dead.

Talents / Specialities:
Safari planning, Animal recognition, Language: Swahili, Language: Hottentot, Language: Bantu, Language: French, Language: Boer Dutch, Rifle, Shotgun, Dagger, Brawling, Punch, Kick, Grappling, Breakout, Stun, Slam, Climbing, Swimming, Ride Horse, Ride Elephant, Ride Camel, Haggling, Tracking, Hide, Sneak, Surprise Attack, Ambush, Camp cooking, Dress Meat, Herbal remedies, Boating, Business Management

Powers:

Quatermain is an English-born professional big game hunter and occasional trader in southern Africa. He supports colonial efforts to spread civilization in the Dark Continent, and he also favours native Africans having a say in how their affairs are run. Quatermain is a quintessential imperial outdoors-man who finds English cities and climate unbearable, and thus he prefers to spend most of his life in Africa, where he grew up under the care of his widower father, a Christian missionary. In the earliest-written novels native Africans refer to Quatermain as Macumazahn, meaning "Watcher-by-Night," a reference to his nocturnal habits and keen instincts. In later-written novels, Macumazahn is said to be a short form of Macumazana, meaning "One who stands out."

Quatermain is frequently accompanied by his native servant, the Hottentot Hans, a wise and caring family retainer from his youth whose sarcastic comments offer a sharp critique of European conventions. In his final adventures, Quatermain is joined by two British companions, Sir Henry Curtis and Captain John Good of the Royal Navy, and by his African friend Umslopogaas.

In one of his later adventures, Allan travels to Kôr, and is confronted by She Who Must Be Obeyed.



Contacts:
Sir Henry Curtis
Umslopogaas
Commissioner of Bloewilderbeesterfontein
Hans the Hottentot
Captain John Good, RSN
Jane Porter
Misitu Bwana

Limitations:
Contempt For Civilization

Notes:
: Allan Quatermain is a rough and ready outdoorsman but is still a Victorian Englishman with the values and behavior of his time. While not squeamish, prissy, concerned overly with people remaining clothed or with the niceties of English life, he is nevertheless a proud, courageous and remorseless Englishman who supports both the Empire and the manifest destiny of England.

ALLAN QUATERMAIN used under license from TidalWave Productions comic book and graphic novel publisher. The image, name and all related indicia of this character remain (c) and trademark TidalWave Productions, but the statistics and general writeup are free for you to use in your own games!